HSHOT SPOTSSTEEL DOMINIONHOT SPOTS / CAMPAIGN CONTROL

Company Commander - Smithson’s Chinese Bandits (3049)

Smithson’s Chinese Bandits · Succession Wars (Third War onward), 3049; dated source-backed archetype

Print this deck · Back to commander cards

Card A · Company Commander A: Read the Battlefield

Front
COMPANY COMMANDERSMITHSON’S CHINESE BANDITSAORDERSMovement Phase: Before moving a unit, add movement filter: 0. cover vs enemies.RED1. Objective2. TMM3. Armor4. PVYELLOW1. M damage2. TMM3. PVBLUE1. Objective2. L damage3. TMM4. PVHOT SPOTS · ACES CUSTOM CARD
Back
COMPANY COMMANDERSMITHSON’S CHINESE BANDITSASUPPORT ORDERSOnly spend Battlefield Support cards if they will hit target structure.EMPLACEMENTS24"1. Rear2. TMM3. Armor4. PVARTILLERY1. M damage2. TMM3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSE: If this force's objective is completeC: If you lost more PV than the enemy this turnD: If any enemy is within 6 inches of your unitsB: If any enemy has no armorHOT SPOTS · ACES CUSTOM CARD

Card B · Company Commander B: Take the Clear Shot

Front
COMPANY COMMANDERSMITHSON’S CHINESE BANDITSBORDERSInitiative Phase: Add 2 to your initiative roll and assign MOVE LAST to your unit with ( L damage, M damage).RED1. Objective2. Armor3. TMM4. PVYELLOW1. L damage2. TMM3. PVBLUE1. Objective2. M damage3. TMM4. PVHOT SPOTS · ACES CUSTOM CARD
Back
COMPANY COMMANDERSMITHSON’S CHINESE BANDITSBSUPPORT ORDERSOnly spend Battlefield Support cards if they will hit target structure.EMPLACEMENTS24"1. Rear2. Armor3. TMM4. PVARTILLERY1. L damage2. TMM3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSE: If this force's objective is completeC: If you lost more PV than the enemy this turnD: If any enemy is within 6 inches of your unitsA: If no enemy is within 24 inches of your unitsHOT SPOTS · ACES CUSTOM CARD

Card C · Company Commander C: Change the Pattern

Front
COMPANY COMMANDERSMITHSON’S CHINESE BANDITSCORDERSMovement Phase: When a crippled unit uses Forced Withdrawal, add filter: 0. cover vs enemies.RED1. Objective2. L damage3. TMM4. PVYELLOW1. MV2. TMM3. PVBLUE1. Objective2. TMM3. Armor4. PVHOT SPOTS · ACES CUSTOM CARD
Back
COMPANY COMMANDERSMITHSON’S CHINESE BANDITSCSUPPORT ORDERSSpend up to 1 available Battlefield Support card.EMPLACEMENTS24"1. Rear2. L damage3. TMM4. PVARTILLERY1. MV2. TMM3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSE: If this force's objective is completeD: If any enemy is within 6 inches of your unitsA: If no enemy is within 24 inches of your unitsB: If no units are crippled and any enemy is within 24 inches of your unitsHOT SPOTS · ACES CUSTOM CARD

Card D · Company Commander D: Answer the Close Threat

Front
COMPANY COMMANDERSMITHSON’S CHINESE BANDITSDORDERSInitiative Phase: Assign MOVE LAST to your unit with ( Armor, S damage).RED1. Objective2. MV3. TMM4. PVYELLOW1. S damage2. TMM3. PVBLUE1. Objective2. M damage3. TMM4. PVHOT SPOTS · ACES CUSTOM CARD
Back
COMPANY COMMANDERSMITHSON’S CHINESE BANDITSDSUPPORT ORDERSSpend up to 1 available Battlefield Support card.EMPLACEMENTS24"1. Rear2. MV3. TMM4. PVARTILLERY1. S damage2. TMM3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSE: If this force's objective is completeC: If you lost more PV than the enemy this turnB: If any enemy has no armorA: If no enemy is within 24 inches of your unitsHOT SPOTS · ACES CUSTOM CARD

Card E · Company Commander E: Follow the Withdrawal

Front
COMPANY COMMANDERSMITHSON’S CHINESE BANDITSEORDERSAll your units start and remain in Forced Withdrawal. Movement Phase: Add movement filter: 0. cover vs enemies.RED1. S damage2. TMM3. PVYELLOW1. TMM2. Armor3. PVBLUE1. MV2. TMM3. PVHOT SPOTS · ACES CUSTOM CARD
Back
COMPANY COMMANDERSMITHSON’S CHINESE BANDITSESUPPORT ORDERSOnly spend Battlefield Support cards if they will hit target structure.EMPLACEMENTS24"1. Rear2. S damage3. TMM4. PVARTILLERY1. TMM2. Armor3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSMaintain this strategyHOT SPOTS · ACES CUSTOM CARD

Original fan-authored faction archetype. BattleTech belongs to its respective owners. Generic portrait: BattleTech Wiki / BattleTech game portrait; original file: GuiTxrPort backerEckett utr.png

Deck portrait: BattleTech Wiki / BattleTech game portrait; original file: GuiTxrPort backerEckett utr.png

Research evidence

Original researched interpretation; balance requires playtesting. Generic portraits are not canonical likenesses. Ability packages do not automatically grant SPAs or SCAs.

Inference · medium confidence: The circa-3049 brief supports a terrain specialization and a focused opponent tradition lens. Subcommand differences are retained as alternatives in interpretation; listed SCAs and force-building benefits are not granted by these cards. Sources: combat-manual-mercenaries

Inference · medium confidence: The circa-3049 brief supports a terrain specialization and a focused opponent tradition lens. Subcommand differences are retained as alternatives in interpretation; listed SCAs and force-building benefits are not granted by these cards. Original larger-force Measured Fire interpretation. Exact priority rankings, transitions, initiative sequencing, support spending and regrouping thresholds are authored choices, not published faction rules. Sources: combat-manual-mercenaries, aces

Inference · high confidence: The local SPA/SCA and any published subcommand abilities are thematic research references only. No abilities, equipment, support, salvage, rewards or political effects are automatically granted. Sources: hotspots-local, aces

Sources

aces · BattleTech Aces Rulebook
Printed pages 8-9, 12, 16, 21, 38-39: anatomy, supported icons, targeting and filters, End Phase decisions and modifications.

aces-scan-0 · brothermfc_20261013_073128_002242.pdf
PDF pages 3-4: original MechWarrior A-E fronts/backs

aces-scan-1 · brothermfc_20261013_074142_002247.pdf
PDF pages 1-2: original Star Captain A-E fronts/backs

era-roster · Sarna era and faction navigation
https://www.sarna.net/wiki/BattleTech_eras and https://www.sarna.net/wiki/Essay:BattleTech_Factions; accessed 2026-10-13. The essay is a research lead, not canonical tactical evidence; primary books control generation.

combat-manual-mercenaries · Combat Manual Mercenaries
PDF pages 67: Briefs explicitly set circa 3049; published abilities inform behavior only. Page numbers are PDF page indexes, not invented printed-page numbers.

hotspots-local · Hot Spots v305 SPA/SCA fallback
Local data/sca-book-rules.json and data/edge-abilities.json. Live edge/sca pages unavailable on 2026-10-13. Thematic comparison only; no ability grants.