HSHOT SPOTSSTEEL DOMINIONHOT SPOTS / CAMPAIGN CONTROL

Company Commander - Vesper Marches (3151-3152)

Vesper Marches · ilClan, 3151-3152; dated source-backed archetype

Print this deck · Back to commander cards

Card A · Company Commander A: Establish the Anchor

Front
COMPANY COMMANDERVESPER MARCHESAORDERSInitiative Phase: Assign MOVE FIRST to your unit with ( Armor, M damage).RED1. Objective2. M damage3. TMM4. PVYELLOW1. M damage2. TMM3. PVBLUE1. Objective2. L damage3. TMM4. PVHOT SPOTS · ACES CUSTOM CARD
Back
COMPANY COMMANDERVESPER MARCHESASUPPORT ORDERSOnly spend Battlefield Support cards if they will hit target structure.EMPLACEMENTS24"1. Rear2. M damage3. TMM4. PVARTILLERY1. M damage2. TMM3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSE: If this force's objective is completeC: If you lost more PV than the enemy this turnD: If an enemy is behind any of your unitsB: If any enemy is within 24 inches of your unitsHOT SPOTS · ACES CUSTOM CARD

Card B · Company Commander B: Lean on the Enemy

Front
COMPANY COMMANDERVESPER MARCHESBORDERSInitiative Phase: Assign MOVE LAST to your unit with ( M damage, PV).RED1. Objective2. Armor3. TMM4. PVYELLOW1. PV2. Armor3. TMMBLUE1. Objective2. M damage3. TMM4. PVHOT SPOTS · ACES CUSTOM CARD
Back
COMPANY COMMANDERVESPER MARCHESBSUPPORT ORDERSOnly spend Battlefield Support cards if they will hit target structure.EMPLACEMENTS24"1. Rear2. Armor3. TMM4. PVARTILLERY1. PV2. Armor3. TMMBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSE: If this force's objective is completeC: If you lost more PV than the enemy this turnD: If an enemy is behind any of your unitsA: If no enemy is within 24 inches of your unitsHOT SPOTS · ACES CUSTOM CARD

Card C · Company Commander C: Shield the Withdrawal

Front
COMPANY COMMANDERVESPER MARCHESCORDERSMovement Phase: When a crippled unit uses Forced Withdrawal, add filter: 0. cover vs enemies.RED1. Objective2. L damage3. TMM4. PVYELLOW1. MV2. TMM3. PVBLUE1. Objective2. TMM3. Armor4. PVHOT SPOTS · ACES CUSTOM CARD
Back
COMPANY COMMANDERVESPER MARCHESCSUPPORT ORDERSSpend up to 1 available Battlefield Support card.EMPLACEMENTS24"1. Rear2. L damage3. TMM4. PVARTILLERY1. MV2. TMM3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSE: If this force's objective is completeD: If an enemy is behind any of your unitsA: If no enemy is within 24 inches of your unitsB: If no units are crippled and any enemy is within 24 inches of your unitsHOT SPOTS · ACES CUSTOM CARD

Card D · Company Commander D: Deny the Flank

Front
COMPANY COMMANDERVESPER MARCHESDORDERSInitiative Phase: Add 2 to your initiative roll and assign MOVE LAST to your unit with ( Armor, M damage).RED1. Objective2. MV3. TMM4. PVYELLOW1. S damage2. TMM3. PVBLUE1. Objective2. M damage3. TMM4. PVHOT SPOTS · ACES CUSTOM CARD
Back
COMPANY COMMANDERVESPER MARCHESDSUPPORT ORDERSSpend up to 1 available Battlefield Support card.EMPLACEMENTS24"1. Rear2. MV3. TMM4. PVARTILLERY1. S damage2. TMM3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSE: If this force's objective is completeC: If you lost more PV than the enemy this turnB: If any enemy is within 24 inches of your unitsA: If no enemy is within 24 inches of your unitsHOT SPOTS · ACES CUSTOM CARD

Card E · Company Commander E: Bring the Force Home

Front
COMPANY COMMANDERVESPER MARCHESEORDERSAll your units start and remain in Forced Withdrawal. Movement Phase: Add movement filter: 0. cover vs enemies.RED1. S damage2. TMM3. PVYELLOW1. TMM2. Armor3. PVBLUE1. MV2. TMM3. PVHOT SPOTS · ACES CUSTOM CARD
Back
COMPANY COMMANDERVESPER MARCHESESUPPORT ORDERSOnly spend Battlefield Support cards if they will hit target structure.EMPLACEMENTS24"1. Rear2. S damage3. TMM4. PVARTILLERY1. TMM2. Armor3. PVBSP CARDS1. enemies intemplate2. TMM3. PVSTRATEGY DECISIONSMaintain this strategyHOT SPOTS · ACES CUSTOM CARD

Original fan-authored faction archetype. BattleTech belongs to its respective owners. Generic portrait: BattleTech Wiki / BattleTech game portrait; original file: GuiTxrPort backerBrown utr.png

Deck portrait: BattleTech Wiki / BattleTech game portrait; original file: GuiTxrPort backerBrown utr.png

Research evidence

Original researched interpretation; balance requires playtesting. Generic portraits are not canonical likenesses. Ability packages do not automatically grant SPAs or SCAs.

Documented · high confidence: Brewer holds a mobile reserve and capable First Hesperus Guards while local nobles must provide their own defenders. Sources: tamar-rising

Inference · medium confidence: Original larger-force Armored Pressure interpretation. Exact priority rankings, transitions, initiative sequencing, support spending and regrouping thresholds are authored choices, not published faction rules. Sources: tamar-rising, aces

Inference · high confidence: The local SPA/SCA and any published subcommand abilities are thematic research references only. No abilities, equipment, support, salvage, rewards or political effects are automatically granted. Sources: hotspots-local, aces

Sources

aces · BattleTech Aces Rulebook
Printed pages 8-9, 12, 16, 21, 38-39: anatomy, supported icons, targeting and filters, End Phase decisions and modifications.

aces-scan-0 · brothermfc_20261013_073128_002242.pdf
PDF pages 3-4: original MechWarrior A-E fronts/backs

aces-scan-1 · brothermfc_20261013_074142_002247.pdf
PDF pages 1-2: original Star Captain A-E fronts/backs

era-roster · Sarna era and faction navigation
https://www.sarna.net/wiki/BattleTech_eras and https://www.sarna.net/wiki/Essay:BattleTech_Factions; accessed 2026-10-13. The essay is a research lead, not canonical tactical evidence; primary books control generation.

tamar-rising · Tamar Rising
PDF pages 82, 83: Military practice and period context. Page numbers are PDF page indexes, not invented printed-page numbers.

hotspots-local · Hot Spots v305 SPA/SCA fallback
Local data/sca-book-rules.json and data/edge-abilities.json. Live edge/sca pages unavailable on 2026-10-13. Thematic comparison only; no ability grants.