Shared application menu
Home returns to your dashboard. Desktop Home and dropdown headings share aligned controls; narrower desktop menus wrap into additional rows. Small screens retain Home and the Campaign navigation button. Help is the final menu group. Breadcrumbs immediately below the menu link back to parent tasks.
Hot Spots campaign menu
Campaign overview shows campaign identity, date, rules and current planet. It does not contain editing forms.
Use Campaign → Campaign setup to edit rules and timeline settings. Use Campaign → Campaign location and merchants for merchant factions at the current location. These changes require the GM. Save campaign settings applies the starting-BV miniature discount option together with the other settings. A failed save posts nothing; retained form values are not confirmation that the option was saved.
Campaign → Travel and arrival records departure and arrival separately from contract acceptance. Campaign location and merchants edits merchant regions without moving the party.
Campaign → Player companies lists companies. Members & invitations and Import CSV remain separate GM pages.
Campaign → GM contracts and acceptances lists offers. Open an offer to review acceptance status, or choose New campaign contract to set terms. Contract polls and Briefings have their own menu entries.
Select a company to open Company Information. After a campaign rules change, Convert to Hinterlands or Convert to Draconis Reach opens pilot selection and individual reviewed SP pools.
Hot Spots Operations and Rules menus
Operations → Scheduled tracks lists missions. Open a track for its roster and results. GMs use Schedule a track to create a mission on a separate page.
Each Dobless preparation tool has its own Operations menu entry: Roll contract draft, OpFor budget packets, Pilot-card cost, Starting track, Next track and Completion pay preview. Results stay with the tool that produced them. Completion pay requires the campaign option to be enabled.
Read Dobless revised and Hinterlands references from Rules. Every task page retains the shared menu and breadcrumbs back to its parent.
OpFor budget packets reads each company's saved Company tracks scale, selected units, total BV/PV and support choice. Select participating companies; the generator reloads and validates their saved rosters. Empty rosters cannot participate. Leave packet scales blank for an automatic split into packets of up to 3, or enter a split matching the participating total. No Support defaults on only when all initially participating companies opted out; review mixed support choices. Editable scheduled missions now share the company selection. Use the locked mission snapshot for scheduled play. The preview identifies the rosters used and does not change player selections or post money.
Hot Spots campaign defaults and saved records
Campaign > Purchasing methods is the single place to edit defaults for new merchant inventories and newly published salvage pools. Configure merchant purchasing edits only the selected inventory and shows the saved campaign default. Published salvage pools show their saved method and keep it when campaign defaults change.
Campaign setup > Default mission-track system supplies the starting choice for new missions. System for this mission saves a separate choice for that mission. Changing a mission choice does not change the campaign default, and changing the default does not rewrite saved missions.
Aces campaign navigation
Aces uses Campaign overview and Campaign options, with grouped Tabletop links for preparation, play, resolution, reference and players. The organizer plays with the group. Shared-force invitations replace company invitations.
Aces dashboard cards show the campaign book, shared force and current stage. They do not link to merchant shopping, company creation or contracts. The Edge abilities reference uses the campaign collection and combat system; it does not label Aces as Hinterlands or show SPA point costs.