Accept and review your company
Accepting a company invitation opens Company walkthrough after verified sign-in. The invitation transfers only the specified company and does not grant GM access.
An existing company shows its active units, condition, crew assignments, personnel skills and Warchest. The guide does not reset records, refund costs or create duplicate starting grants.
Return through Company Information > Company walkthrough. Continue moves to the next explanatory step; changes to pilots and equipment are saved on their own screens.
Build an empty company
Confirm the starting package with the GM. Veteran Command begins with creation support, then four editable pilot drafts. Commit the four pilots to unlock Select starting equipment.
Use the separate pilot and equipment screens linked from each step. Standard and Veteran companies use Choose and commit your starting units from Your dashboard. The chooser shows each package’s remaining allowance, type / weight / role / model availability filters, and matching physical or printable inventory. A campaign option can apply current miniature discount percentages to starting BV; it is off by default. Preview the exact variant on Master Unit List in a separate tab before selecting. Custom and apocryphal designs may not have a published page.
For a standard company, add personnel through Pilots & crew under GM-agreed starting rules. Ask the GM to record initial equipment; later purchases use Merchant inventory. The walkthrough does not grant free equipment or substitute Veteran Command for the standard package.
Assign compatible crews through Equipment. Review the completed Veteran Command force with the GM before accepting a contract. Once a contract is accepted, use Company tracks to choose the mission roster and scale.
GM and administrator previews
Choose any company, then Company Information > Company walkthrough. GM and administrator visits open read-only preview mode automatically.
Choose Preview new company or Preview existing force, regardless of the real roster. Move through the steps and switch paths as often as needed. Existing-force preview shows the actual saved roster; an empty company explains where those records would appear.
Preview describes the setup actions without launching live creation forms. Continue and Back do not mark the player welcome as seen or change their progress, invitation status, equipment, pilots or SP. Leave preview and open company overview returns to normal company management.